Lark
06-22-2002, 02:53 PM
Two patches for Tribes 2 were just released. First up, the second beta patch for the Windows version was released yesterday after Chris Mahnken (producer for T2 at Sierra) approved it. The changes from the first beta release are listed below:
-Team repair message spam fix
-Fixed static shape crediting bug in CTF
-Added script hooks for death types
-Added crew name position for other players on vehicle
-Fixed adminlist bugs
-Fixed periodic camera jerks
-Added export/import named selections to Mission Editor
-Fixed bug where vehicle station was saving in mission improperly
-Added MissionCleanup to the mission group in the mission editor for viewing dynamic objects
-Fixed underwater color bug
-Object builder now drops objects correctly in the world
-Flags no longer stick to mission area boundaries
-Deploy object check better for organics
-Hard editor bind to F11 removed
-Players no longer damaged by destroyed vehicles (thanks script folks!)
-NetConnection now reports netgraph properly when simulated ping and packet loss are set
-Terraformer bitmap export working properly
-Options dialog no longer has News or Forums load screen selections
-Fixed bug where players would stop receiving updates from server
-Triggers now export properly
-Fixed up selection sync'ing between object list and world editor view
-Added delete group ability
-Changed netConnection's update to reflect old method of packet send timing
-Tweaked the ELF back up a bit per request from ChrisM
-Fix for telnetConsole crash
-Fix to get time console function
-Fixed state for math copro during update loops for proper object synchAs for the other patch of the day, the 25005 Linux patch was released today. Here (http://www.linuxgames.com/articles/tribes2-25005-BETA-x86.run.txt) is the long list of changes for this version.
- 24834-25005 patch (http://ftp1.sierra.com/patches/pc/si_tribes2_beta_24834-25005.exe)
- Retail-25005 patch (http://ftp1.sierra.com/patches/pc/si_tribes2_beta_24834-25005.exe)
- Linux 25005 Patch (ftp://ftp.lokigames.com/pub/updates/tribes2/beta/)
-Team repair message spam fix
-Fixed static shape crediting bug in CTF
-Added script hooks for death types
-Added crew name position for other players on vehicle
-Fixed adminlist bugs
-Fixed periodic camera jerks
-Added export/import named selections to Mission Editor
-Fixed bug where vehicle station was saving in mission improperly
-Added MissionCleanup to the mission group in the mission editor for viewing dynamic objects
-Fixed underwater color bug
-Object builder now drops objects correctly in the world
-Flags no longer stick to mission area boundaries
-Deploy object check better for organics
-Hard editor bind to F11 removed
-Players no longer damaged by destroyed vehicles (thanks script folks!)
-NetConnection now reports netgraph properly when simulated ping and packet loss are set
-Terraformer bitmap export working properly
-Options dialog no longer has News or Forums load screen selections
-Fixed bug where players would stop receiving updates from server
-Triggers now export properly
-Fixed up selection sync'ing between object list and world editor view
-Added delete group ability
-Changed netConnection's update to reflect old method of packet send timing
-Tweaked the ELF back up a bit per request from ChrisM
-Fix for telnetConsole crash
-Fix to get time console function
-Fixed state for math copro during update loops for proper object synchAs for the other patch of the day, the 25005 Linux patch was released today. Here (http://www.linuxgames.com/articles/tribes2-25005-BETA-x86.run.txt) is the long list of changes for this version.
- 24834-25005 patch (http://ftp1.sierra.com/patches/pc/si_tribes2_beta_24834-25005.exe)
- Retail-25005 patch (http://ftp1.sierra.com/patches/pc/si_tribes2_beta_24834-25005.exe)
- Linux 25005 Patch (ftp://ftp.lokigames.com/pub/updates/tribes2/beta/)