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Forum: Archive: Editing and Scripting

[ Archived posts for the Editing and Scripting forum. ]

  1. GetCurrentNav(%vehicle); ? by Dull WR

    Dull WR Member posted 05-08-2000 05:09 PM -------------------------------------------------------------------------------- Anyone know a way of finding out which nav point someone has targeted at the time? I'm thinking about making a map with multiple bases, each with...

    Started by AnnieOakley, 12-13-2004 05:47 PM
    • Replies: 0
    • Views: 6,150
    12-13-2004 05:47 PM Go to last post
  2. getGroup()? by Orogogus

    Orogogus Member posted 03-05-2000 07:33 PM -------------------------------------------------------------------------------- Anyone know what this function does, and how to use it? Try as I might, all I can get out of it are 2048s and 2049s. Kore Member posted 03-05-2000...

    Started by AnnieOakley, 12-13-2004 05:45 PM
    • Replies: 0
    • Views: 1,779
    12-13-2004 05:45 PM Go to last post
  3. getNextObject() ? by Orogogus

    Orogogus Member posted 02-20-2000 11:39 PM -------------------------------------------------------------------------------- Does anyone know how to use getNextObject()? I've been trying without much luck to use it to iterate through a set of objects (e.g., droppoints), and was...

    Started by AnnieOakley, 12-13-2004 05:42 PM
    • Replies: 0
    • Views: 1,738
    12-13-2004 05:42 PM Go to last post
  4. Getting AI to taunt back...by Sentinal [M.I.B.]

    Sentinal Member posted 01-11-2000 06:29 PM -------------------------------------------------------------------------------- I'm working on a function to make AI vehicles taunt whenever they destroy another vehicle. It seems like it would be pretty simple to do....but it doesn't...

    Started by AnnieOakley, 12-13-2004 05:39 PM
    • Replies: 0
    • Views: 1,752
    12-13-2004 05:39 PM Go to last post
  5. getting herc ID by BoP~Crow

    BoP~Crow New Member posted 03-13-2000 12:31 PM -------------------------------------------------------------------------------- I would like to be able to get the herc ID from the vehicleID or the playerNum. The herc id that is used in, for example, allowVehicle(); I am writing a...

    Started by AnnieOakley, 12-13-2004 05:25 PM
    • Replies: 1
    • Views: 1,884
    12-13-2004 05:31 PM Go to last post
  6. Getting player names by Thor

    Thor Member posted 03-20-2000 01:59 PM -------------------------------------------------------------------------------- I know that there is a way to get a players name but I'm unsure how. What I want is to restrict acess to a certain area and when a player steps on the trigger...

    Started by AnnieOakley, 12-13-2004 05:20 PM
    • Replies: 0
    • Views: 1,744
    12-13-2004 05:20 PM Go to last post
  7. Goadfest by Orogogus

    Orogogus Member posted 04-26-2000 11:29 PM -------------------------------------------------------------------------------- I had a bit of free time for the first time in a while, so I jumped on it and wrote a new script (at the cost of answering questions on this forum,...

    Started by AnnieOakley, 12-13-2004 05:09 PM
    • Replies: 0
    • Views: 1,703
    12-13-2004 05:09 PM Go to last post
  8. Got a hard problem for you to solve. by Technomaige

    Technomaige Member posted 04-09-2000 05:39 PM -------------------------------------------------------------------------------- Is there any way to have your vehicle be set on fire with you still driving? I mean it would be pretty sweat to see a tanks drive by smoking and on fire...

    Started by AnnieOakley, 12-13-2004 05:06 PM
    • Replies: 0
    • Views: 1,767
    12-13-2004 05:06 PM Go to last post
  9. Gotta tough scripting question. by Buckaroo Banzi

    Buckaroo Banzai Member posted 10-19-99 02:41 AM -------------------------------------------------------------------------------- Gotta real problem maybe you guys can help me with. Just created a really cool Capture & Hold map for SS. I even used buzzbum's map tools to give it some...

    Started by AnnieOakley, 12-13-2004 04:57 PM
    • Replies: 0
    • Views: 1,777
    12-13-2004 04:57 PM Go to last post
  10. Guess... what I found out how to do... by Buzzbum

    Buzzbum Member posted 10-01-99 03:43 PM -------------------------------------------------------------------------------- I've figured out how to use cinematic shapes, such as the moon and the Cybrid and Terran spaceships, and how to put the skins o n the vehicles, for all those...

    Started by AnnieOakley, 12-13-2004 04:49 PM
    • Replies: 0
    • Views: 1,757
    12-13-2004 04:49 PM Go to last post
  11. HAIL ALL YOU SCRIPTERS WHO LOVE A CHALLENGE! by JFB

    JFB Member posted 09-03-99 04:46 PM -------------------------------------------------------------------------------- Ok. So I am currently attempting to make a training map for my squad. I need to have an accuracy part on my map. BUT! I am trying to make things appear and disappear....

    Started by AnnieOakley, 12-13-2004 04:44 PM
    • Replies: 0
    • Views: 1,759
    12-13-2004 04:44 PM Go to last post
  12. Have ideas for good maps by Deathrow [M.I.B.]

    Deathrow Member posted 05-03-2000 11:49 AM -------------------------------------------------------------------------------- I have been learning more about scripting and stuff but need ideas for new games and maps. I have little ideas and wanting help to get ideas from you. One...

    Started by AnnieOakley, 12-13-2004 04:28 PM
    • Replies: 1
    • Views: 1,866
    12-13-2004 04:40 PM Go to last post
  13. HAVING FUN WITH CS. FILES by james grey

    james grey Member posted 03-13-2000 04:21 PM -------------------------------------------------------------------------------- I had once asked the board a question on the use of cs. files so that I could use the cs. file from TDM AI_2_DIE_4 in other maps and OROGOGUS told me how...

    Started by AnnieOakley, 12-09-2004 05:42 PM
    • Replies: 0
    • Views: 1,860
    12-09-2004 05:42 PM Go to last post
  14. Hay little help plz with taunts by [RR]_Spawne32

    _Spawne32 Member posted 04-27-2000 06:16 PM -------------------------------------------------------------------------------- How can i get a sound to play for everyone after i got it out of the .vol file. _Spawne32 Member posted 04-28-2000 05:15 AM ...

    Started by AnnieOakley, 12-09-2004 05:40 PM
    • Replies: 0
    • Views: 1,761
    12-09-2004 05:40 PM Go to last post
  15. Hay were can I download the overrun maps? by Crimson Raven

    Crimson Raven Member posted 02-24-2000 02:34 PM -------------------------------------------------------------------------------- can someone give me a quick addy? Tiger 3:16 Member posted 02-24-2000 03:03 PM ...

    Started by AnnieOakley, 12-09-2004 05:37 PM
    • Replies: 0
    • Views: 1,775
    12-09-2004 05:37 PM Go to last post
  16. Haze...by BrEaD mAn86

    BrEaD mAn86 Member posted 07-31-99 08:51 AM -------------------------------------------------------------------------------- In the editor readme it says that adding haze is self explanitory. Well I can't find a thing in the editor about haze. Please help. ...

    Started by AnnieOakley, 12-09-2004 05:35 PM
    • Replies: 0
    • Views: 1,647
    12-09-2004 05:35 PM Go to last post
  17. HE3 mission ,fun by johnrich

    johnrich Member posted 06-17-99 02:38 AM -------------------------------------------------------------------------------- just for fun I added this line right below prometheus's set order. setPosition( $prometheus, -136.82, -1748, 461 ); setPosition(...

    Started by AnnieOakley, 12-09-2004 05:32 PM
    • Replies: 0
    • Views: 1,649
    12-09-2004 05:32 PM Go to last post
  18. healing and ammo pads by Gandalf

    Gandalf New Member posted 02-09-2000 01:46 PM -------------------------------------------------------------------------------- i'm kinda new to map making and i'm having trouble geting the healing and ammo pads to work i was woundering if someone could tell me how to get them to...

    Started by AnnieOakley, 12-09-2004 05:26 PM
    • Replies: 0
    • Views: 1,760
    12-09-2004 05:26 PM Go to last post
  19. Healpad workaround - steal it use it. by johnrich

    johnrich Member posted 07-18-99 03:42 AM -------------------------------------------------------------------------------- I am having a bad time with the zen pads so I came up with an easier solution, try it and see what you think... function Repairshop::structure:onScan(%this,...

    Started by AnnieOakley, 12-09-2004 05:23 PM
    • Replies: 0
    • Views: 1,775
    12-09-2004 05:23 PM Go to last post
  20. Heal/Reload pads by [FMA] DIE [M.R]

    DIE Member posted 06-12-99 10:50 PM -------------------------------------------------------------------------------- I just finished a pretty good DM map. Only problem is, the Heal and Reload pads don't work. I added the Zen Generators to the Zen pads, but when I save, Quit the...

    Started by AnnieOakley, 12-09-2004 05:20 PM
    • Replies: 0
    • Views: 1,667
    12-09-2004 05:20 PM Go to last post
  21. hello, i got a few question about *.cs thingies.. by gadzoooks

    gadzoooks Member posted 09-21-99 06:12 PM -------------------------------------------------------------------------------- what does the a CS file do for a map?? do you need one to make the Zen/Heal/Ammo pads to work?? is the score keeping done with a CS?? the keeping track...

    Started by AnnieOakley, 12-09-2004 05:13 PM
    • Replies: 0
    • Views: 1,771
    12-09-2004 05:13 PM Go to last post
  22. Help by Willaim

    William New Member posted 01-29-2000 03:28 AM -------------------------------------------------------------------------------- I am having some trouble with this script. I have removed all the heal and reload pads from the City on the Edge map and replaced them with drones. When...

    Started by AnnieOakley, 12-09-2004 04:59 PM
    • Replies: 0
    • Views: 1,763
    12-09-2004 04:59 PM Go to last post
  23. help by DaStAR246

    DaStAR246 New Member posted 06-05-2000 06:38 PM -------------------------------------------------------------------------------- does anyone know how to ADD vehicles to the game... I edited an emancipator, but i want to keep the original eman. i was wondering if there was any...

    Started by AnnieOakley, 12-09-2004 04:52 PM
    • Replies: 0
    • Views: 1,648
    12-09-2004 04:52 PM Go to last post
  24. HELP by [SK]Kaclain Rider

    Kaclain Rider New Member posted 08-30-99 05:15 PM -------------------------------------------------------------------------------- $missionName = "hill2"; function setDefaultMissionOptions() { $server::TeamPlay = True; $server::AllowDeathmatch = False;...

    Started by AnnieOakley, 12-09-2004 12:50 PM
    • Replies: 0
    • Views: 1,577
    12-09-2004 12:50 PM Go to last post
  25. Help adding Internal Mounts by Buzzbum

    Buzzbum Member posted 06-24-99 06:50 AM -------------------------------------------------------------------------------- Ah yes, internal mounts. I can't seem to be able to edit or add sensors, computers, or special components. I can do weapons just fine, though. Would anyone...

    Started by AnnieOakley, 12-09-2004 12:48 PM
    • Replies: 0
    • Views: 1,682
    12-09-2004 12:48 PM Go to last post

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